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Lion's February Blurb  - The month of February already...wow. Anyhoot, the groundhog (Punx Phil) saw his shadow on Feb. 2nd in Punxsutawney, Pennsylvania. Which by the way is my home state. So looks like we'll have six more weeks of winter. In my neck of da woods it's been VERY mild to say the least. We can blame this mild winter on global warming, or el nina, or el pinto, or el terrifico, or President Obama, or the economy. Take your pick. Those of you who have tickets to the Beta testing of Tiberium Alliances, give it a try. I'm playing and it's kinda cool for a browser game...Lion
 

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Monday, January 23rd, 2012



TA Beta Keys Giveaway Winners
Mon - Jan 23, 2012, 10:02 am [EST] posted by Lion

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Congratulations to the following five people who have won a beta key for Tiberium Alliances, and thanks to all who entered.

darthvader7, -Gho$tf@ce-, Robin, JLBShecky, Dave N.

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Friday, January 20th, 2012



Tib Alliances Beta Keys Giveaway
Fri - Jan 20, 2012, 9:46 am [EST] posted by Lion

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Want to participate in the beta testing of Tiberium Alliances? I have five beta keys to give away. All you have to do to win one of the keys is simply send an email to dalion@comcast.net and put in the subject line BETA KEYS. You have until 8:00 A.M. (EST) Monday, Jan. 23 to enter. I will randomly draw five emails from the pile and award the beta keys on Monday, and of course announce the winners.



Tbi Alliances Beta Keys Giveaway

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Sunday, January 8th, 2012



Most Anticipated Game 2012?
Sun - Jan 8, 2012, 8:15 am [EST] posted by Lion

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Despite the fact C&C: Generals 2 is NOT due out until sometime in 2013, the game has made a voting list for 'Most Anticipated Game of 2012' at the Voodoo Extreme website. When I voted, Generals 2 had a little over 150 votes compared to the over 5,000 votes for the #1 spot which was commanded by Dota 2.

Those of ya interested in the poll can vote HERE.

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Wednesday, January 4th, 2012



MTV Multiplayer's Bioware Interview
Wed - Jan 4, 2012, 9:40 am [EST] posted by Lion

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During a recent interview with Bioware's CEO Ray Muzyka and VP Greg Zeschuck on the topic of Star Wars: The Old Republic (another Bioware game), MYV asked them why their dev team thought Command and Conquer: Generals was a good outlet for storytelling. Here's their response to that.
CEO Ray Muzyka: To answer broadly and then specifically, I’ll start with the broad discussion of what Bioware means as a label. It means a couple of things: there’s the philosophy of Bioware and our vision of creating, delivering, and evolving the most emotionally-engaging games in the world. And there’s a large overlap between real-time strategy fans and RPG fans and MMO fans. So, we’re excited about the opportunity get into a universe that I enjoyed - I enjoyed Command and Conquer a lot and a lot of the people on the rest of the Bioware label enjoyed it a lot. So partnering with Bioware-Victory allows us to pursue that vision in the RTS space.

It doesn’t mean we’re going to implement story in the way that you’ve seen in Bioware games previously, it doesn’t mean won’t implement story either. What it means is we’re going to implement story and emotionally-engaging content in a way that’s appropriate for that genre. And delivering that Bioware quality is another aspect of that vision - creating, delivering, and evolving really high-quality games that emotionally compel and engage.

There’s another aspect of the Bioware label [and] that’s how we do things, the process by which we do things. Sharing knowledge between team members, enabling technology and moving back and forth between different genres and enabling different genre groups to pursue excellence in their own respective fields. We have a business unit dedicated to social games, a business unit devoted to RPGs - the Mass Effects and Dragon Ages and other future products - a business unit dedicated to MMOs. These are all examples of how we’re pursuing excellence in different areas that are extending our brand but definitely not diluting it. They’re enhancing and adding. It’s a very careful, thoughtful evolution and growth and it’s all in ways that [are] consistent with our core values around quality and emotionally-engaging content.

The more specific answer is that we have some awesome people that we’ve partnered with at Bioware-Victory and we’re really excited about that, you know, John Van Caneghem [General Manager of Victory Games] and others who a lot of experience and passion for the space. And I think we’re going to do some amazing work. You know, Generals is a really interesting IP, it’s one of the most compelling, and it’s certainly the one that fans have been clamoring for a sequel for the most. So bringing the Bioware fundamental vision of the most engaging content and really high-quality gameplay, combining that with appropriately-woven story that also lets you experience this amazing, kick-ass action, what RTS fans expect, and all of the features that real-time strategy fans demand, and 'giving the team the time and space to build something that’s completely awesome.' That’s what we’re really doing here.
Hmmm..."giving the team the time and space to build something that’s completely awesome." Now there's a refreshing statement that I hope holds true this time around. Check out the full Bioware interview HERE. AND...welcome to the new year 2012!

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Friday, December 23rd, 2011



Merry Christmas Ya'll!
Fri - Dec 23, 2011, 12:11 am [EST] posted by Lion

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From Lion and the staff here at the DEN, Merry Christmas to all.


Merry Christmas from Lion & Staff!

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