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Lion's Daily Blurb  - The rains have finally ended in my neck of da woods. It started to rain last Thursday afternoon, and as of Monday morning have tapered off to a very light drizzle. IF it had been snow, we would have had over three feet. The Farmer's Almanac actually predicted a major snowstorm for the month of March for the northeast. The temps were just too high for that to happen. Anyhoot, this coming Saturday is the first day of spring, and I'm looking forward to saying goodbye to old man winter. AND...just a reminder to wear green on Wednesday as we will be celebrating St. Patrick's Day...Lion
 

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Monday, March 15th, 2010



C&C4 Coming Tuesday, March 16th
Mon - Mar 15, 2010, 10:18 am [EST] posted by Lion

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I received several emails this past week asking why I haven't announced the release date for C&C4. I assumed everyone knew that, but for those of ya that don't, it's coming on Tuesday in the USA. Don't know about other locations around the world.

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Saturday, March 13th, 2010



C&C4 Dev Chat Download
Sat - Mar 13, 2010, 10:26 am [EST] posted by Lion

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Did YOU miss the developer chat with Sam Bass and hosted by IGN.com's Editor Eduardo Vasconcellos via Facebook and Vivox Chat? If so, now's your chance to download and MP3 of the chat and learn about what was discussed during the chat. Were new secrets revealed?

To find out, download the MP3 file HERE.

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The Idris Corporation Story
Sat - Mar 13, 2010, 10:18 am [EST] posted by Lion

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On the official C&C4 website APOC has posted up an article that explains the story behind the Idris Corporation, who are part of the C&C4 story. Here's a snip from that article:
The Idris Corporation began its life as GDI's internal "public works" division, responsible for much of the work maintaining and establishing Blue Zones in the pre-Tiberium War 3 era. In the aftermath of the GDI Council formalizing their alliance with Kane, this division was tasked with the construction and maintenance of the Nod leader's putative Tiberium Control Network and began to expand rapidly.

The following year, faced with escalating Nod/GDI infighting as to the project’s direction, the council voted to spin off the division into an independent corporation, to be lead by an experienced, politically neutral figure – one Elias Caruso.

Caruso was a well respected private developer best known to the public for playing a major role in the massive but ultimately doomed post-Tiberium War 3 reconstruction effort. Having watched in horror as the rapidly expanding Northern European Tiberium field consumed his "model city" of New Eden in 2052, Caruso came to believe above all else that the control and eradication of the alien crystal was essential to the continued existence of humanity. More than his vast resources or technical expertise, it was this vision, this all consuming passion, that convinced the council that Caruso was the man for the job.
Those of ya interested can head HERE for more on the Idris Corporation.

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Wednesday, March 10th, 2010



Inside the Music of Tiberian Twilight
Wed - Mar 10, 2010, 5:28 pm [EST] posted by Lion

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On the official C&C4 website, APOC has posted up a little blog from Audio Director for Command & Conquer 4, Nick Laviers. Here's a snip from that blog:
Hello, Nick Laviers here, Audio Director for Command & Conquer 4 (you may remember me from Red Alert 3). For the last couple of weeks since we finished Tiberian Twilight I've been priming our official Soundtrack for iTunes release (Amazon and the rest) on the day the game ships. I’m really pleased with the way it's turned out and excited about getting it into your hands and finding out what you think of it. This is the first of a series of three blogs where I'm going to give away some extra info about the work of each of the three composers. First up is James Hannigan and the work he did on creating melodic 'themes' for the game.
Head HERE for the full blog.

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Monday, March 8th, 2010



C&C Motion Comic EP1
Mon - Mar 8, 2010, 8:32 am [EST] posted by Lion

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Here's the word as posted by APOC on the official C&C4 website.
The Command & Conquer Motion Comic debuts with a 4-part episodic miniseries leading in to the story of Command & Conquer 4 Tiberian Twilight.

Watch Episode 1 in our new section at commandandconquer.com/motioncomic, with exclusive wallpapers and high-res HD download as well.

EPISODE ONE - AN UNEXPECTED HERO. The year is 2068, and Tiberium has nearly destroyed our world. Christian Pierce, a young farmer and militiaman who is quickly losing his livelihood to the encroaching crystals, leaves his family and heads for the nearest GDI Blue Zone to find work. But what he finds there isn't just a job. It's destiny.
You can watch the comic video in the player below if your having problems viewing it at commandandconquer.com/motioncomic.

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Friday, March 5th, 2010



The Nod Avatar Unit Profile
Fri - Mar 5, 2010, 11:26 am [EST] posted by Lion

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The Nod Avatar unit profile has been posted on the official C&C4 website. You can check out all the info and an in-game video right HERE.

The picture below is the final model in-game render.



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C&C4 Multiplayer Beta Closing Soon
Fri - Mar 5, 2010, 11:18 am [EST] posted by Lion

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Those of you who want to play C&C4 before the release, you best be getting at it. The multiplayer beta servers will be shutting down this coming Monday, March 8th. So you have this weekend yet, and that's that.

Head HERE for your last shot at playing in the beta. The retail launch of C&C4 is March 16th.

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Tuesday, March 2nd, 2010



Night Moves Prequel Mission Video
Tue - Mar 2, 2010, 4:44 pm [EST] posted by Lion

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According to word on the official C&C4 website, when you pre-order Command & Conquer 4, you will gain access at launch on March 16th, to an exclusive prequel mission entitled, "Night Moves".

In this mission, a prequel to the C&C4 campaign, you assume the role of a commander working for Gideon, leader of the anti-Kane Nod Separatist movement, as he lays a trap for none other than the Tiberium Prophet himself. Check out this exclusive video on the fiction and gameplay behind the "Night Moves" prequel mission below, and learn more about why you'll definitely want to play this mission. You can also view the video HERE as well.

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Thursday, February 25th, 2010



Multiplayer Gameplay Insight
Thu - Feb 25, 2010, 6:11 pm [EST] posted by Lion

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In the video below, gameplay Designer Jeremy Feasel, Producer Jim Vessella, and Designer Sam Bass, explain the nuts and bolts behind the new 5v5 multiplayer gameplay mode in Command & Conquer 4. You can also watch the video HERE as well.

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Command & Conquer 4 Media Overload!
Thu - Feb 25, 2010, 6:08 pm [EST] posted by Lion

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On the official C&C4 website, our community leader APOC posted a bunch of videos and links to previews of C&C4. Here's the word:
It's a Command & Conquer 4 media overload with hands on impressions from some of the most respected commanders in the gaming website/blogospheres. Check out a ton of brand new gameplay footage, interviews, and real first hand accounts of the single-player gameplay. There is plenty to click and watch on this page, so stay for awhile and learn more about Command & Conquer 4. If the following features get your excitement levels closer to an explosion, do yourself a favor and pre-order Command & Conquer 4 to ensure your collection of our bonus mission and official full-length soundtrack.
You can head HERE for all the goodies!

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Monday, February 22nd, 2010



Ascension Cinematic Trailer
Mon - Feb 22, 2010, 2:15 pm [EST] posted by Lion

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A new C&C4 movie trailer was released on the official C&C4 website. Here's the word.
The wait is over to get your first glimpse at the cinematic storyline in Command & Conquer 4. Watch the "Ascension" cinematic story trailer below. When you're done, check out 3 new screenshots HERE from our single-player campaign, and be sure leave your trailer comments on the official C&C4 forum thread HERE.

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Wednesday, February 17th, 2010



C&C 4 Developer Q&A #18
Wed - Feb 17, 2010, 6:52 pm [EST] posted by Lion

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A new C&C4 developer question & answer session has been posted on the official C&C4 forums. Here's a snip:
Can a defense player select multiple structures at once to target a single enemy unit?

Yes, C&C 4 now allows you to band box select multiple defensive turrets to give orders to all of them at once. You can also select multiple structures through shift click, and any of the other multi-selection mechanisms in C&C 4. However, defensive turrets are not included on the various unit selection hotkeys, so you won’t have to worry about accidentally selecting your structures.

Around how many maps will be playable in Skirmish?

There are a total of a dozen multiplayer and skirmish maps, set in all of the various regions in C&C 4: Polynesia, PanAmerica, Arctic, and Junktown.
Head HERE for more Q&A.

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