|
|
|
C&C: The First Decade
Games List

|
Command
& Conquer (Aug. 1995) - This is the game that started the C&C
franchise, and it soon became a classic. Command & Conquer is one of
the finest, most brilliantly-designed computer games ever made.
Focusing on the global conflict between the fictional Global Defense
Initiative and Brotherhood of Nod organizations, Command & Conquer
puts the player in complete charge of fast-paced, squad-level
military operations utilizing a wide variety of troops, ground
vehicles, base installations, air strikes, and production
facilities. |
|
|
Command
& Conquer: The Covert Operations (April 1996) - This is the
expansion pack for Command & Conquer. Comes with 15 new missions
that can be played in any order. Also includes 10 new multiplayer
maps. |
|
|
Command
& Conquer: Red Alert (Oct. 1996) - Red Alert is a
real-time strategy series in which the player commands an army
(Soviet or Allied) and is responsible for gathering resources,
building bases, training units, and fighting the enemy's army.
Red Alert battles have 3 domains of fighting: air, land and sea.
Each side (Allies or Soviets) can train naval units, aircraft, and
land forces. Each side also has its own unique capabilities.
Notable units
for the Soviet side includes the Heavy Tank, the V-2 rocket
launcher, the flamethrower, the Mi-24 Hind attack helicopter,
submarines, the Mammoth Tank as well as the
MiG attack
aircraft and anti-infantry minelayer. The Allied faction has the
Light Tank, the Medium Tank, special commando unit Tanya, anti-tank
minelayer, the Ranger jeep, Gunboats, Destroyers as well as Cruisers
and also the AH-64 Apache Longbow attack chopper.
A Classic RTS game!
|
|
|
Command
& Conquer Red Alert: Counterstrike (Mar. 1997) - This is the
first expansion pack for Red Alert. New units (Nuclear Subs, Wonder
Dogs, Tesla Tanks, and Super Soldiers), new missions (16)and music
are included in the expansion. Also includes the 'hidden' ant
missions. |
|
|
Command
& Conquer Red Alert: The Aftermath (Sept. 1997) - This is the
second expansion pack for Red Alert.
Many new units
available in single and multiplay modes, with Soviet units like the
Missile Sub, the Mutually Assured Destruction Tank
(MAD Tank, for short), the infantry Shock Trooper, the
Demolition Truck as well as the Allied units like the
battlefield mechanic, the Chrono Tank and more. The add-on
also includes lots of new maps (100) as well as maps with huge map
sizes. A total of 18 new missions also come with the expansion. |
|
|
Command
& Conquer: Tiberian Sun (Aug. 1999) -
Command &
Conquer 2: Tiberian Sun takes place
more than twenty years after the dramatic finale of the original
Command & Conquer. The player joins the fight between the
imperialistic Global Defensive Initiative and the hard-core
revolutionaries that form the Brotherhood of Nod. Fed by the
plentiful organic material found in the earth's temperate zones, the
plentiful resource tiberium has expanded at an alarming rate. After
turning a deaf ear to warnings of the possible side effects of
prolonged exposure to tiberium years earlier, the horrific effects
of tiberium mutation have forced the GDI to evacuate much of the
population to arctic settlements to avoid contamination. |
|
|
Command
& Conquer Tiberian Sun: Firestorm (Feb. 2000) - Firestorm is a
well-made expansion pack to Command & Conquer: Tiberian Sun that
enhances the original game by adding interesting new military units
and enjoyable, challenging single-player scenarios. While Firestorm
offers only a few changes and additions to the original game's
graphics and sound, it succeeds in reinvigorating Tiberian Sun's
gameplay. The game also includes more than a dozen new multiplayer
maps and two new campaigns with nine new missions each for the GDI
and Nod. |
|
|
Command
& Conquer: Red Alert 2 (Oct. 2000) -
Red Alert 2 takes
place a few years after the events in the original Red Alert, and is
the sequel to the original. The Allies, victorious in their battles
against Joseph Stalin and his Soviet army, have rebuilt the
decimated economy and infrastructure of Europe and have installed
their own puppet dictator in place of Stalin: General Romanov. To
the Allied intelligence, Romanov is nothing more than a consummate
politician and the harmless leader of the World Socialist Alliance,
a low-profile political group with minimal arms technology. No one
could ever perceive him to be a threat.
Red Alert 2 retains
many of the conventional mechanics established and reused in the
various Command & Conquer real-time strategy games. As with its
predecessors, Red Alert 2 encompasses most all of the elements that
define the genre.
Fight in the air, on
the land, and in the sea. Defend the United States against Soviet
aggression with all new missions and storyline. You'll be playing
missions in Washington, D.C., Chicago, New York City, the Florida
Keys, Pearl Harbor, even Ohio. But there are global missions too. |
|
|
Command
& Conquer: Yuri's Revenge (Oct. 2001) -
The Yuri's Revenge
story follows the end of Red Alert 2 from the Allies side of things.
As they said at the party, "of course the good guys always win."
Even though the Allies managed to beat back the forces of evil, one
particular component of that evil managed to escape. Yuri. Possibly
the most dangerous of all of the bad guys due to his great
understanding of mind control, he was not the person that the Allies
should have missed. After the Soviets' collapse, Yuri broke out on
his own to try to take the world through psychic domination. He's
got a bunch more of the psychic emitter jobbies planted all over the
world, poised for use. Lucky for everyone, good old Doc Einstein
managed to dream up a little time travel device that will let you
travel back to the war you just fought to try to eliminate Yuri.
You'll plop right down in the middle of the fight in a few different
cities such as San Francisco, Seattle, and Los Angeles while you try
to track him down. But you don't just have to worry about the
Soviets this time. Yuri has his very own faction, complete with a
whole lot of new unique units, buildings and technologies. That's
right, a whole new faction. |
|
|
Command
& Conquer: Renegade (Feb. 2002) -
Renegade is a
first/third person shooter that gets you up close and personal
within the Command and Conquer Universe. Basically you play as a
commando from the original Command and Conquer game. There's a whole
war going on around you as you make your way in the game This game
is based on the original Command & Conquer that started it all. It's
set in the same time period as the original. In Renegade, all the
missions are commando missions. And you get to play as the commando!
This game isn't just a shooter either. It combines action and
adventure elements within an "objective based" narrative. So it's
sure to keep your interest at a high level. There's also plenty of
action to be had with online play when you've completed the
missions. |
|
|
Command
& Conquer: Generals (Feb. 2003) - Set about 20 years into the
future, Command
& Conquer Generals puts your trigger finger on the pulse of modern
warfare. Choose a General in control of massive armies of
bleeding-edge military weaponry across a globe teetering on the
brink of Armageddon. Command either the mighty U.S. Army, the
Chinese war machine or the resourceful Global Liberation Army, each
packed with high-tech arsenals ready to deliver unprecedented
firepower on land or in the skies. Prepare your forces, Commander...
it's time to engage in the next generation of 3D real-time strategy
-- Command & Conquer Generals. |
|
|
|
Command
& Conquer Generals: Zero Hour (Sept. 2003) - In this expansion
pack for Generals, players
wage a global war to become the ultimate General of modern warfare
as they square off against the world's most elite commanders. An
all-new Generals Challenge mode will allow players to control any of
9 distinctive armies in battle through 9 computer-controlled
Generals. After defeating the AI Generals, players will have the
ability to select conquered armies to play online. Includes 25 new
multiplayer maps to wage war on. |
|
|